Fine, Take My Points You Crybaby
OK, so I never really mentioned it but I got a little stupid a while back and picked up an Xbox 360. As a rite of passage, I dropped some money down on some Magic Microsoft Bucks or whatever the official name is for the points that you use to purchase Xbox Live Arcade games. I picked up Pac-man CE, since the demo made me realize why Pac-man was actually fun, something the original never did, and Symphony of the Night, because it’s one of many “classics” I have missed over the years, and Puzzle Quest just because.
I’ve enjoyed some other demos, including the one for the polarizing and, really, somewhat alienating Space Giraffe. I held off on buying it mainly because I had enough on my plate, but I see via TIGSource that its creator is getting a little embittered over the sales figures for it, compared to say, Frogger.
Fine, fine. I have points left over because, as anyone who uses XBLA knows, you ALWAYS have to buy a little bit more than you actually need for whatever it is you originally wanted. Here you go, Mr. Minter. Although I suggest that the reason your game isn’t selling well isn’t because people are afraid of new things, but instead are afraid of epilepsy and nightmares of J. Allard.
So wait… you just bought a game because some nerd whined somewhere about how people weren’t buying his game?
Is that what just happened?
Man… if that works, I need to make a game and then whine my face off.
Comment by Mike — November 24, 2007 @ 5:24 pmWell, it was more of a facetious way of saying I allocated Microsoft Points which I had previously purchased to some nerd that developed a fun, enjoyable game independently and is unfortunately not really being rewarded as much as he deserves. I really do think it’s a good game and was going to get it eventually. But he isn’t being very classy about it.
Comment by Nathan — November 24, 2007 @ 5:29 pmIt looks like it would make your eyes fall out. Oh, and re: our mass effect discourse last night, this Benezia battle is fucking way retarded hard. I just want you to know that. And then, when you beat her, even if it’s a small spoiler, you’ll have to fight her right after this conversation with her. And it’s awesome, because if you die that second time, you have to sit through the fucking CONVERSATION AGAIN. Awesome.
So Awesome.
Comment by Mike — November 25, 2007 @ 7:43 amYes I’ve heard about that, though I didn’t know who the boss fight was with but THANKS FOR THE SPOILER, bah. Anyway, by all accounts, this is kind of your version of me going into that security place in KOTOR 1 or 2 or wherever it was that I was “allowed” to do but really should have left for last. I plan to discuss Mass Effect later.
Comment by Nathan — November 25, 2007 @ 12:42 pmOh yeah… I’d forgotten that it wasn’t clear that she was on Noveria until I got there… sorry about that. I had the impression it was somewhat transparent. Anyway… it’ll be different because I see you found her daughter, and I haven’t yet. So that’s going to be an awkward meeting I think.
And yeah… you know what I like about this game… Big Decisions. You make dramatic choices that you can actually see as impacting others. It’s not just “Yes, I’ll help you” or “No, give me all your money while I rape your grandmother” like KOTOR was. There’s grey area! Grey!
Anyway, I really like the game… the interface isn’t near as bad as everyone complains it is, but I’ve been subject to clunky console RPG interfaces for years. Things should stack though. They should really stack. And I have a few other complains. I’ll wait until you write a mass effect BLOGOTRON.
Comment by Mike — November 26, 2007 @ 6:42 am